Dr. Anastasios G. Bakaoukas has been involved with different aspects of the field of applied science for over fifteen years, in areas like Software Engineering, Digital Signal Processing (D.S.P), Unconventional Computing and Scientific Computing. A Lecturer/Senior Lecturer for over six years with Birmingham City University (B.C.U.) (UK), he subsequently made the decision to turn to pure research. Most recently with Coventry University (UK), has extensive experience in European (7th Framework) and EPSRC research projects. He is currently with the University of Northampton (UK). He holds an MSc in Data Communications with Distinction and a PhD in Software Engineering and Scientific Computing.
BSc/HND Computer Games Development.
Module Director for the following Modules:
- Game Techniques 1
- Game Techniques 2
- Game Techniques 3
Dr. Anastasios G. Bakaoukas main areas of research are “Digital Signal Processing”, “Digital Image Processing”, ”Brain Computer Interface”, “Unconventional Computing”, “Serious Games”, “Computer Games Programming and Algorithms” & “Scientific Computing”.
Anastasios is currently supervising students in most of these areas.
- Kanakis, T., Opoku Agyeman, M. and Bakaoukas, A. G. (2017) Adaptive virtual MIMO single cluster optimization in a small cell. In: 2017 7th International Conference on Cloud Computing, Data Science & Engineering – Confluence :. IEEE.
- Kanakis, T., Opoku Agyeman, M. and Bakaoukas, A. G. (2017) Adaptive virtual MIMO single cluster optimization in a small cell. Paper presented to: 7th International Conference on Cloud Computing, Data Science & Engineering, Amity University, Noida, India, 2017-01-13.
- Rose, T. J. and Bakaoukas, A. G. (2016) Algorithms and approaches for procedural terrain generation. In: 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games) (2016). U.S.: Institute of Electrical and Electronic Engineers. 9781509027231.
- Bakaoukas, A. G., Coada, F. and Liarokapis, F. (2016) Examining brain activity while playing computer games. Journal on Multimodal User Interfaces. 10(1), pp. 13-29. 1783-7677.