Computing (Graphics and Visualisation)
HND
This course is designed to produce high quality graduates who show independent thought, flexibility and maturity, based on a sound technical knowledge of the broad aspects of computer graphics and visualisation.
Course level
Undergraduate
Modes of study
Full time
Attendance
Two years full-time.
Location
Avenue Campus
Entry requirements
Entry to the HND course is 120-140 UCAS tariff points. Applicants will be expected to have achieved GCSE Mathematics (or equivalent) at grade C or above. Previous experience of computing is desirable.
UCAS details
UCAS code: 054G
UCAS description: HND/CGV
School
Course content
Graduates of computer graphics and visualisation have a very good understanding of 2D and 3D graphics theory and techniques, graphics programming, the internet, mobile computing and the relevance of multimedia technologies in modern industry and commerce. They will also have experience in programming languages such as JAVA, .NET, PHP and JavaScript.
A key advantage of the computing courses is that all students share a common first stage with flexible progression onto any of the computing degree courses. For those embarking on the HND route, transfer to the BSc (Hons) course is possible at the end of stages one or two, depending on grades.
Stage one
Stage one of the computing courses is common to all and focuses on the fundamental computing principles. These are covered in the six stage one modules of: computer systems, computer communications, internet technology, software engineering, problem solving and programming and computing mathematics.
Stage two
In stage two the subjects specialise to develop further areas within computer graphics and visualisation. Students study 2D graphics and visualisation, modern networks, internet programming and systems design and development. Students also take part in a challenging group project within a small design team producing a bespoke solution to a real-world challenge.
Special course features
- Modular curriculum with opportunities for module selection to suit an individual's chosen career pathway
- High practical content to reinforce academic underpinnings in specialist laboratories
- Common first stage with flexible progression onto any of the computing degree courses
- Acquisition of highly relevant vocational skills
Typical modules
- Graphics and visualisation 2D and 3D
- Internet programming
- Mobile computing
- Modern networks
- System design and development
Assessment
Students are assessed by a variety of methods, including coursework-only and coursework and end-of-stage examinations, depending on the module.
Career opportunities
A career in software development including graphics and visualisation would be a typical option after graduation.
For undergraduate application information please see our how to apply page.
Current 'Home' and EU undergraduate students: Information on 2012/13 tuition fees
Fees quoted are for home and EU students commencing their course in the academic year 2012/13. Tuition fees are payable for each year of the course. The fees are subject to annual increases in subsequent academic years.
Full time fees
£6000
Funding information
Scholarships and bursaries
The following scholarships may be applicable:
This course is available to international students.
Full-time international tuition fees
For information on our international tuition fees, please see our Tuition fees for international students page.
How to apply as an international student
For information on how to apply to study with us, please see our How to apply page.
Scholarships available to international students
For information on the scholarships available to you as an international student, please see our International scholarships page.
Further details
For further help for international students please see our international students pages.










Follow us